While the guardian class does not seem to be very popular in our little kin, I recognize the horror of certain other classes tanking, as well as the opportunity to try something new, uncomfortable and rather hazardous.
A mix of hard truth and soft yest, so please don't take this very seriously.
Wardens can't -not- harm things. We may focus on generating aggro, building up defenses, self healing, looking pretty, but all the while we always harm things. This means in order to be a convincing tank a warden can't avoid hurting things. If you want us to tank something without damaging it, don't expect us to do very well.
This provides some good fun and great challenge when tanking around mesmerized targets and
you can count on the warden tank to pull the rest away from them so they can begin to generate any meaningful aggro, and so we can all AOE til the eagles come or mobs run out, whichever comes first.
Warden tanking is incredibly effective. 20 seconds into the fight everyone in the room will want a piece. Getting there can be a bumpy road.
This is because wardens generate most of their aggro by far over time. A distinct advantage is that it still works even out of range. This may manifest into some arguably exciting times when a mob runs to a healer at the other side of the room, out of the sight and mind of the tanking warden, and still finds his way back to them for seconds.
Wardens buff their defenses and self heal at the same time, thus wardens are happiest when their morale is between 80 and 50%.
If our morale rarely drops, especially at the start of the combat, it probably means the healer is at a great risk of drawing unwanted attention to themselves. Not to worry though. This has a tendency of fixing itself as the healer will get interrupted by said attention, take damage and ending up healing themselves instead.
Sadly DPS and others often rush to help them and ruin it for everyone.
This bit may not apply to every warden, but it very applies to mine. While they make the best effort to pull mobs from healers, they will make very little to pull mobs from DPS.
If DPS pulls a mob, I always assume they wanted to do that. That's okay with me and it seems only polite to oblige. If the aggro is building up on the mob they might very well turn back. You can see this, sometimes, mob running back and forth, when the warden aggro over time ticks, and DPS does more damage. It is not the warden doing that, this is very much automated.
We really don't care! We're certainly not wasting our precious two forced aggro skills! So good luck!
Lastly, I have to say, I am so sorry and I feel with each and every one of you, for the many runs that you have suffered this awkward warden tanking, and the many that you yet will!
What I wish people knew about warden tanking
by Bid on Nov 05, 2019 at 02:41 PM}